Dear me, I was… Cover Art

Dear me, I was…

Adventure 3.89 GB 13.9K views

Game Overview

A woman’s life unfolds in brief, carefully observed scenes, turning everyday memories into a quiet adventure about change, connection, and the people who leave their mark on us. Dear me, I was… favors tenderness over spectacle, following its protagonist through moments of happiness, disappointment, reflection, and growth. Its watercolor presentation gives every location the feel of a moving illustration, while rotoscoped animation lends gestures and expressions an unusually human weight. The result is intimate and melancholic without becoming relentlessly bleak, more like paging through a treasured but imperfect personal journal.

Interaction stays deliberately simple, keeping attention on the story rather than on inventory puzzles or demanding challenges. Players move through a sequence of vignettes, inspect the environment, and perform small contextual actions that carry the woman from one stage of life to another. There is no written dialogue to explain what a scene means; instead, framing, body language, music, and environmental details ask you to read emotions for yourself. The experience lasts less than an hour, making it an evening-length narrative piece rather than a mechanically deep adventure, and its pacing works best when approached without rushing through each image.

What separates it from many dialogue-heavy walking simulators is its confidence in silence. Artist Taisuke Kanasaki’s rich painted style combines with fluid motion to create scenes that feel both stylized and deeply personal, while the theme song “Strange Journey” and restrained soundscape give major transitions extra emotional force. Because the narrative leaves room for interpretation, different players may connect to different relationships and memories, even though the route itself is largely linear. Fans of compact, art-driven games such as Florence, GRIS, or When the Past Was Around should find a lot to appreciate, particularly if they value atmosphere and visual storytelling over challenge or replayable systems.

Screenshots

Installation

  1. Select the Download button at the top of this page to open UploadHaven.
  2. On UploadHaven, wait for any countdown, then select Free Download. Optional: UploadHaven Pro for faster downloads.
  3. When complete, extract the archive to a Dear me, I was... folder using 7-Zip.
  4. Open the extracted folder and start the game normally.
  5. For errors, check Setup Guide & Troubleshooting below. Keep your security software enabled.

System Requirements

  • Requires a 64-bit processor and operating system
  • OS: Windows10(64bit)
  • Processor: Intel® Core™ i5-4690
  • Memory: 2 GB RAM
  • Graphics: GeForce GTX 1050 Ti (4GB VRAM)
  • DirectX: Version 12
  • Storage: 8 GB available space
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Setup Guide & Troubleshooting

How do I fix missing DLL errors for Dear me, I was…?

After extracting Dear me, I was…, navigate to the _Redist or _CommonRedist folder inside the game directory and install DirectX, Vcredist, and any other dependencies included.

What should I do if the downloaded file is corrupted?

The full archive is 3.89 GB — make sure your download completed fully before extracting. Use 7-Zip to extract the files. If you still see a "file corrupted" error, re-download and try again.

Do I need to run the game as administrator?

Usually, no. Start the game normally from the extracted folder. If you see a permissions or save error, check that the folder is writable and follow the game's documented fix. Only grant administrator access when a trusted game's specific setup requires it.

How do I update my GPU drivers for this game?

Dear me, I was… requires a GeForce GTX 1050 Ti (4GB VRAM) or equivalent. Update your NVIDIA or AMD drivers to the latest version for the best performance.

The game won't launch — what should I try?

Check that extraction completed and your PC meets the system requirements, including Version 12. Note any error message before choosing a fix. If it identifies a missing runtime, install the required DirectX components or Microsoft Visual C++ Redistributable from Microsoft.

My antivirus is blocking the game — is it safe?

A warning needs to be investigated; the download source alone cannot confirm that a file is safe. Keep your security software enabled and review the detection details. Do not run or restore a flagged file unless you have verified that it is a false positive. If you are unsure, leave it quarantined.

Need more help? Browse our FAQ & Troubleshooting Guide for solutions to common issues.
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